Claim the Crucible
Outbid every rival in FLAME. Hold the peak when the round timer hits zero and the entire ETH jackpot is yours.
Recent Crucible Winners
Winner Payout
ETHThe recorded winner pull-claims real ETH from the dedicated Crucible vault. There is no forced redeployment, and a completed round with no valid bid skips cleanly.
STAKE $FLAME
Lock your FLAME. Increase your weight. Earn ETH from every round.
| Holding | Balance | Value |
|---|
Every burn. Every lock. Every win. Live from the chain.
Protocol-wide stats powered by on-chain activity. No wallet connection required.
| Jackpot type | Prize (ETH) | Round | Winner | Date |
|---|---|---|---|---|
| No jackpot hits scanned yet. | ||||
| Prize (FLAME) | Round | Winner | Date |
|---|---|---|---|
| No Motherlode hits scanned yet. | |||
| Prize (ETH) | Round | Winner / King | Winning bid (FLAME) | Date |
|---|---|---|---|---|
| No Crucible wins scanned yet. | ||||
Mine the grid. Every round, one tile pays.
FLAME is an on-chain mining game. The board is split into a 5×5 field of 25 tiles. Every round, miners deploy ETH onto any tiles they like — then a drand beacon, BLS-verified on-chain, strikes exactly one. Everyone mining the winning tile splits 85% of that round's ETH, and each played round can mine fresh FLAME into existence. Miss the tile and your ETH funds the winners. Hit it and you take a share of everything deployed.
FLAME launches fairly: 500 FLAME is minted at genesis — 440 seeds the ETH/FLAME liquidity pool and 60 is permanently staked for the team. That principal can never be withdrawn or sold. Beyond genesis, the only new supply follows the fixed played-round emission schedule — no pre-sale and no discretionary minting. All three emission streams halve together every 365 days, while the token's lifetime minting cap remains 1,000,000 FLAME.
Pick your tiles
Choose any of the 25 tiles and set your ETH per tile — one tile or all of them, any amount. Auto-Mine repeats a subscription across rounds without you touching each one.
The countdown ends
A round lasts 60 seconds (75s full cycle including a 15s intermission), running on a fixed 24/7 clock. When it locks, the winning tile is chosen by a drand beacon, BLS-verified on-chain — so no one can predict or rig it.
One tile wins
Miners on the winning tile split 85% of every ETH deployed that round, in proportion to how much each of them put on the tile. Everyone else's deployment feeds that pot.
FLAME is mined
The epoch-0 grid stream is 1 FLAME per played round, shared pro-rata by miners on the winning tile. Separate 0.075 Motherlode and 0.040 permanent-team-stake streams bring the maximum epoch-0 total to 1.115 FLAME per played round. All three streams halve every 365 days.
Every round's deployed ETH is split the same way, automatically, on-chain — this is the split at launch:
Winners receive 85%. Stakers receive 8%; the Big and Small ETH jackpots and Crucible each receive 1%; 0.5% funds team buys that are permanently staked; 0.5% funds operations; and the launch-stage 3% reserve buys and burns FLAME.
The 3% launch reserve changes in one direction as products launch: initially 3% Buy-and-Burn; after RWA activation, 2% Buy-and-Burn and 1% RWA; after Ember activation, 1% Buy-and-Burn, 1% RWA and 1% Ember. Every other allocation remains unchanged.
Three independent, domain-separated drand rolls happen every round — all three can hit in the same round. Built from a brief that wanted more ETH-denominated jackpot winnings than token winnings (less sell pressure, gives miners ammo to keep mining):
Motherlode
Accumulates 0.075 FLAME per played round. On a hit, 80% becomes a permanent stake for the winner and 20% carries forward. Claiming the permanent stake has no fee.
Big ETH ML
Funded by 1% of every round's deployed ETH. On a hit, 80% goes to the winner, 15% carries forward, and 5% buys and burns FLAME.
Mini ETH ML
Funded by another 1% of every round. On a hit, 80% goes to the winner, 15% carries forward, and 5% buys and burns FLAME.
ETH jackpot winnings have no separate claim tax. The Motherlode pays as a permanent FLAME stake, not liquid FLAME, and retains its 20% carry.
Winning fills your Rewards panel with Unclaimed ETH and Mined FLAME. Your ETH claim is fee-free, while your unclaimed FLAME may also accumulate Passive FLAME funded by other miners' liquid claims.
When you claim your Mined FLAME outright, a 10% fee comes out, split two ways: 7.5% is paid out as Passive FLAME to miners who haven't claimed yet, and 2.5% is burned outright, permanently reducing supply. In other words, the longer you hold your Mined FLAME, the more Passive FLAME you collect from everyone who claims early — and every early claim also shrinks total supply a little for everyone. No lockups or schedules — patience is simply rewarded.
Claim ETH
Claims your ETH only — your Mined FLAME stays untouched, so you keep holding it and keep collecting Passive FLAME.
Stake/Burn
Sends your Mined FLAME and any Passive FLAME you've accrued straight into a permanent stake that can't be withdrawn, earning at 4× weight — no fee on either balance.
Claim FLAME
Claims the prepared Mined and Passive FLAME balances to your wallet. Of the base 10% fee, 7.5% is redistributed to eligible unclaimed miners and 2.5% is burned.
Stakers share 8% of every round's deployed ETH, paid in ETH. Your weight in the pool is your stake times your lock multiplier — the longer (or more permanently) you commit, the larger your slice of every round:
| Tier | Weight | Lock |
|---|---|---|
| 1 Day | 1.1× | Timed |
| 1 Week | 1.2× | Timed |
| 1 Month | 1.4× | Timed |
| 3 Months | 2.0× | Timed |
| 6 Months | 2.6× | Timed |
| Permanent | 4.0× | Forever |
Your share of the pool is your staked FLAME × your multiplier, divided by the total effective weight of all stakers — as others stake and unstake, your share shifts with the pool. Rewards accrue continuously and can be claimed anytime without touching your staked position; timed positions unlock once their lock expires. The permanent tier is the maximum-conviction play: your FLAME is never destroyed — it stays locked forever, and in exchange you earn at 4× weight for as long as you hold the position.
Permanent-tier stakers get one more thing no other tier does: a fully separate ETH stream funded by the RWA Vault (coming post-launch) whenever the owner realizes gains on the vault's real-world asset position. It's tracked and claimed separately from ordinary round yield, so it's always clear on-chain how much of a payout came from which source.
The Crucible is FLAME's side game — a king-of-the-hill auction, not a lottery. There's no odds gimmick and no random roll: whoever's FLAME bid is standing tallest when the round timer runs out just wins the pot outright. Bidding costs you FLAME, never ETH, so the only people with a reason to play are people already holding FLAME.
Bid FLAME to lead
Each round has a running timer. Bid FLAME to take the top spot — the first bid just needs to clear the minimum; after that, every new bid has to outbid the current leader by at least the live minOutbidBps margin.
Outbid? Mostly refunded
Get outbid and 75% of your FLAME comes straight back — the other 25% is held as the house cut, not burned yet. It only gets paired into LP or burned once the round closes (see step 4). Get outbid again later in the same round and that cut isn't a fresh 25% stacked on top — it's capped at 25% of everything you've bid that round in total, so repeated outbids converge toward that one 25%, never past it. Topping up your own bid while you're already leading costs no cut at all, since nobody's being outbid.
Anti-snipe extension
A bid landing right before the timer hits zero pushes the close out a little further, so a round can't be won by a last-second bid nobody had a chance to answer.
Round closes
Closing is permissionless — anyone can trigger it once the timer's up, and the next bid() on a fresh round does it automatically anyway. The winner's FLAME bid is burned outright — the full price of the win, on top of the 25% cuts already taken from everyone they outbid along the way.
Where the ETH pot goes: at close, the contract sweeps the whole accrued pot from GridGame in one shot — the same 1% of every mining round's ETH shown on the "Where the ETH goes" split earlier. That pot always splits the same way:
One percent of each mining round accrues in the dedicated Crucible vault. When a Crucible round completes, its allocated ETH is snapshotted for the recorded winner to pull-claim as real ETH. There is no forced redeployment balance. A round with no valid bid skips cleanly.
The FLAME/ETH pool carries a flat 2% tax on buys and a flat 2% tax on sells (only on real DEX trades through the pool, never ordinary wallet-to-wallet transfers). Every taxed trade destroys part of FLAME and queues the rest for permanent liquidity — nothing from this tax funds the RWA Vault or any jackpot:
The 1.5% route accumulates buy-side ETH and sell-side FLAME in the permanent-liquidity vault. After a 24-hour delay and within capped release limits, a permissionless executor pairs those contributed assets directly into full-range liquidity. It does not sell FLAME to source ETH, and it exposes no liquidity-withdrawal route.
Genesis LP
The 440 FLAME + launch ETH that seeds the pool on day one — the one LP path that still needs a deliberate manual lock/burn step at launch, everything below is fully automatic.
Trade-tax LP
The ongoing 1.5% queued above — permissionless, held by the pool's own tax hook, growing with every taxed trade forever.
Direct-pair vault
Independent asset-use floors and capped releases make every permanent-liquidity execution delayed, bounded and verifiable on-chain.
Net effect: burns permanently shrink supply, and every trade-tax LP addition is permanent and one-directional — deeper, locked liquidity and less liquid FLAME in free circulation, on top of whatever claims, trades, and permanent staking already remove.
RWA Vault — a future layer, not live at launch
At launch the RWA allocation is zero and Buy-and-Burn receives 3% of round ETH. When the RWA module is activated, 1% moves from Buy-and-Burn to the RWA treasury, leaving Buy-and-Burn at 2%. When Ember later activates, another 1% moves from Buy-and-Burn to Ember, leaving the permanent 1% / 1% / 1% split. The RWA treasury never receives any portion of the 2% trading tax.
Every random draw — the round's winning tile, and (once RWA Vault ships) each Vault spin — is chosen by a drand beacon, BLS-verified on-chain before winnings move, so no one, including the team, can predict or rig it. The Crucible needs no randomness at all: the highest FLAME bid standing when the timer runs out simply wins, verifiable by anyone from the bid history alone. The Stats page indexes the testnet's settled rounds, winning tiles, emissions, burns and staking activity from confirmed V2 events. Robinhood testnet uses the explicitly labelled mock-drands rehearsal path; production requires the real BLS-verified drand beacon.
Every FLAME number in one place — supply, the halving schedule, taxes, and exactly how much of each round the team ever touches. This page is a reference; the mechanics behind each number are explained on the earlier pages.
Supply
| Genesis mint | 500 FLAME |
| — seeds the ETH/FLAME LP | 440 FLAME |
| — permanent team stake | 60 FLAME |
| Hard cap | 1,000,000 FLAME |
| Halving period | Every 365 days |
No pre-sale, and no dedicated BOW-migration carve-out in genesis — BOW holders are captured out of the team's own ongoing allocation funds instead (see the team allocation row below), not a separate genesis pool. Everything beyond genesis is mined. Under the halving schedule, total supply converges toward roughly 938,170 FLAME (~94% of the cap) rather than actually reaching it — the 1,000,000 cap is a hard backstop, not the expected end state.
Per-round FLAME emissions (epoch 0 — all three halve together every year)
| Stream | Rate | Goes to |
|---|---|---|
| Grid emission | 1.000 | Winning-tile miners, shared pro-rata |
| Motherlode emission | 0.075 | Motherlode jackpot pot |
| Team stake | 0.040 | Permanent team staking position |
| Total / round | 1.115 | — |
These emissions apply only to played rounds. The Grid stream is minted only when the winning tile has eligible miners; missed emissions are not carried forward. The 0.040 team emission is credited as permanent stake, not liquid FLAME. Nobody can mint outside this fixed on-chain schedule.
Buy/sell tax — 2% on real DEX trades only
Buy-side ETH and sell-side FLAME accumulate separately, then pair directly into permanent full-range liquidity after a 24-hour delay and within capped releases. The executor contains no swap route and cannot withdraw liquidity.
Everywhere the team touches FLAME or round ETH
Kept deliberately on one list, since it's the thing people actually want to check at a glance:
Genesis permanent stake
One-time, at launch. Permanent staking position (4× weight) — can never be unstaked or sold, only earns yield forever like any other permanent stake.
Played-round team stake
Credited only for played rounds directly into permanent staking. It halves annually with the other emission streams and cannot be withdrawn as principal.
Team Buy & Permanent Stake
Buys FLAME through the fixed pool and credits the team member's permanent staking position. The resulting principal cannot be unstaked.
Operations
The liquid operating budget for infrastructure and administration. This is separate from the permanent team staking routes.
The current public site is a Robinhood testnet rehearsal using mock drand and test ETH. Its V2 modules are deployed for testing only; production addresses and verified source will be published separately before launch.
FLAME Token
The ERC-20 enforces the 1,000,000 lifetime-mint cap. The separate fixed V4 pool hook applies the 2% trading contribution; ordinary wallet transfers are not taxed.
Testnet rehearsalMining Game
Runs the 25-tile fixed-clock rounds, records deployments and releases each settled round's funds to the settlement modules.
Testnet rehearsalRound Settlement
Accounts for winner claims and routes round ETH across staking, jackpots, Crucible, Team Buy, Operations and the staged Buy-and-Burn/RWA/Ember allocation.
Testnet rehearsalBuy-and-Burn & Staged Allocation
Executes FLAME Buy-and-Burn and enforces the one-way delayed 3% → 2% → 1% launch stages as RWA and Ember activate.
Testnet rehearsalThe Crucible
The king-of-the-hill FLAME-bidding side game. Its dedicated vault accrues 1% of mining-round ETH for the recorded winner to claim.
Testnet rehearsalPermanent Liquidity Vault & Executor
Holds buy-side ETH and sell-side FLAME, then pairs them directly into permanent full-range liquidity after a 24-hour delay, asset-use floors and capped releases.
Testnet rehearsalRWA Treasury
A future module funded by 1% of round ETH only after its delayed activation. It receives no trading-tax funds.
Future stageStaking
Holds timed and permanent positions and distributes staking rewards. Team and Motherlode permanent-stake principal never unlocks.
Testnet rehearsalDrand Beacon
Production verifies drand randomness on-chain with a BLS check. This rehearsal deliberately uses a mock beacon and must never be treated as production randomness.
Mock on testnet